Sega plans several remakes and spin-offs of past games for release this year

The past few years have been difficult for Sega, largely due to COVID-19 which forced the closure of its already declining arcade business. Since last year, the company has been working on a change in strategy to help its business become more sustainable in the long term. The good news for fans of classic Sega games is that this means more remakes and remasters of older Sega IPs.

In its annual results presentation to investors, Sega outlined some of its plans for the current fiscal year, which runs from April 2022 to March 2023. One of these plans includes “several titles” that Sega considers to be “Remake/Remaster, Spin-Off/Change of theme.”

Although the wording is a little clunky, Sega gives some helpful examples from last year: think more games like Sonic Colors: Ultimate, Super Monkey Ball Banana Mania or Lost Judgment. The publisher hopes to sell a total of five million units in this category, up from four million last year.

Including all-new releases, Sega aims to release 13 games in the same period, up from seven last year. We already know about Sonic Frontiers, Sonic Origins, Soul Hackers 2, Endless Dungeon, and Two Point Campus, and it’s possible that 13 Sentinels: Aegis Rim’s Switch release last month could also be counted towards that total. That would leave seven games we don’t know yet, and possibly several remakes or remasters.

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So what could we see redone? It’s hard to tell, but a Sega presentation from a year ago has some clues. With the announcement of its new strategy, Sega listed a number of old IPs as examples it could look into for remasters, remakes, or reboots (including several that we’ve already seen remasters or remakes of). They are:

  • crazy cab
  • Radio Jet Set
  • Channel 5 space
  • Ground
  • Panzer Dragoon
  • Nights
  • shinobi
  • virtual fighter
  • Altered Beast
  • house of death
  • streets of anger
  • The Soul Pirates

There’s no guarantee we’ll see any specific games from this list revisited – it’s just a bunch of ideas that Sega had been exploring for the past year. But it’s good news nonetheless that Sega is willing to lean heavily on its classic library as part of its growth plans in the years to come. Fingers crossed for more Space Channel 5, shall we?

Rebekah Valentine is a reporter for IGN. You can find her on Twitter @duckvalentine.

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