Norman Reedus casually reveals the existence of Death Stranding 2


Digital Norman Reedus in Death Stranding

Digital Norman Reedus in Death Stranding
Picture: sony

Video game development can be an oddly secretive endeavor, with even the existence of a future project being guarded as a powerful revelation, only to be distributed when the hype engine is hungry. Of course, Hideo Kojima Death Stranding was a critical success, made big money, and got a great fanciful director’s edition earlier last year, Bisn’t it a sequel? Who’s to say?

Norman Reedus, apparently: The Walking Dead star gave a really interesting long interview touching on a lot of aspects of his career – Actor! AArtist! Aauthor ! Motorcycle man! Etc. ! – who also briefly touched on his work as face, body and voice by Sam Porter Bridges, star of Parcel Delivery Simulator 2019. And also thiss sequel, which Reedus revealed, casually, while talking to Leoeven though neither the game director Kojima, nor game publisher Sony, revealed the existence of the second game in concrete terms so far.

We just started the second,” Reedus notes when asked about the series, accidentally announcing major game news before moving on to the benchmark. Mrs. Pac-Man of all things. Reedus also revealed the very charming story of how he got the gig:

Guillermo Del Toro, who gave me my first movie, called me up and said, “Hey, there’s a guy called Hideo Kojima, he’s gonna call you, just say yes.” And I go, “What do you mean just say yes?” He says, “Stop being an asshole, just say yes.” Then I was in San Diego and Hideo came over with a big group of people, he’s from Tokyo, and he showed me what he was working on on a game called silent Hill. I was blown away by what he was showing me, and I was like, “Yeah, let’s do that.” It’s not Mrs. Pac-Man; it’s so realistic, it’s so futuristic, it’s so complicated and beautiful, and I was completely blown away.

It took me maybe two or three years to complete all the MoCap sessions and everything. It takes a lot of work. And then the game came out, and it just won all these awards, and that was huge, so we just started the second part of that.

We would like to emphasize that a), we all truly deserve to have a Guillermo Del Toro in our lives, and b), the technical requirements for Death Stranding and its sequel To do seem more technologically complicated than Mrs. Pac-Man (1982), so, good point for Reedus there.

Reedus goes on to talk about the weirdness of being scanned by game makers so his likeness can be used in perpetuity (something he shares with future Ride with Norman Reedus guest Keanu Reeves, whose digital appearance in Cyberpunk 2077 spawned a whole bunch of questions about how this kind of virtual likenesses can be, uh, “used” by fans). He also talks about what happens with his Walking Dead spin offhis next book, and all the millions of other things Norman Reedus does when he’s not killing zombies on the teepee, or explode the marketing plans of major video game developers.


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