Activision Blizzard said on Twitter on Wednesday that its Battle.net service was suffering from a Distributed Denial of Service (DDoS) attack. Just over an hour later, reported that the attacks he was monitoring were over.
In the first tweet, sent at 7:11 p.m. ET from the @BlizzardCS Twitter account, the company warned that the attack “could cause high latency and disconnections for some players.” That first tweet mentioned a singular attack, but a second reported that things were over, sent at 8:29 p.m. ETreference attacks – plural.
[#BNet] We are currently experiencing a DDoS attack, which may cause high latency and disconnections for some players. We are actively working to mitigate this issue.
— Blizzard CS – The Americas (@BlizzardCS) May 11, 2022
[Bnet] The DDOS attacks we were monitoring have ended. If you still can’t sign in, try https://t.co/NY39q2slWo
— Blizzard CS – The Americas (@BlizzardCS) May 12, 2022
Based on user reports on Downdetector, players were experiencing issues with games, including Surveillance, World of Warcraft, Call of Duty (although the exact title is not specified) and Diablo III.
Battle.net suffered DDoS attacks for about an hour in November, which also caused problems for players trying to play games.
Updated May 11, 8:39 p.m. ET: Activision Blizzard says the attacks it was monitoring have ended.