5 new features coming to Warzone 2

Over the past two days, information about the next iteration of Warzone has leaked online. A recent video from the content creator NerosCinema described several key features coming to Warzone 2, which have been independently corroborated by my own sources.

Today I wanted to dig into some of those details, as well as share a few more details about Warzone 2 that aren’t known yet.

Query function

Although this feature has yet to be mentioned online, Warzone 2 will have a poll feature that all players will have access to. The interrogation feature is very similar to the interrogation function in Rainbow Six Siege, where players can interrogate downed enemies to reveal the location of their teammates.


Approaching downed enemies will display the “Interrogate” prompt, from which your player will perform an execution style animation to kill the player. Once the player is killed, their teammate’s locations are displayed on the minimap.

The interrogation feature appears to be in its infancy, with the current animation being just a form of Stim Shot animation, where you inject the player (or maybe it’s a truth serum)! The whole animation and process currently takes about six seconds.

It’s unclear whether or not this feature will be part of the final version of the game, but several people have suggested to me that it’s more of an “add-on” to the runtime animations we’ve seen in the past. Call of Duty titles.

Armor Vests

Armor Vests
Armor Vests

As briefly mentioned in the last NerosCinema video, body armor is making a comeback. This time though, body armor appears to be a hybrid of the armor system between Blackout and Warzone. This time, players will need to find a tiered armor vest in order to equip armor plates.

Bulletproof vests range from level 1 to level 3, with each level allowing you to equip an additional armor plate. Your body armor doesn’t break, but your armor plates do, which means you’ll need to replenish your plates after getting hit, just like in Warzone.

bag system

bag system
bag system

Sources said the bag system is in its early stages and things are still very fluid as to how the system might look for the end game.

Essentially, it’s very similar to Escape from Tarkov, where players can add ammo, killstreaks, and weapons to their bag. Different bag levels allow you to have more storage space.

Example of how the bag system works (figures not precise).

  • Ammo – Takes up 1 slot
  • Killstreaks – Takes up 4 slots (2 by 2)
  • Assault Rifle – Takes up 6 slots (2 by 3)
  • Sniper Rifle – Takes up 8 slots (2 by 4)
  • Tier 1 bag – 10 slots (2 by 5)
  • Tier 2 bag – 15 slots (3 by 5)
  • Tier 3 bag – 20 slots (4 by 5)

This means that players can place several different items in their bags depending on the size of the bag. It’s been suggested that right now you can’t “flip” weapons to add to your bag as they can only be placed horizontally, at least for Warzone 2.

If you’re unfamiliar with games like Escape from Tarkov, then the new bag system is essentially a more complicated version of Blackout’s bag system.

It’s unclear if the bag system will be the exact system in both modes, but the groundwork has been laid on what to expect.

Professional benefits

Professional benefits
Professional benefits

Professional perks are something some older Call of Duty fans know about and are essentially a better version of normal perks, and they’re coming to Warzone 2.

Profession Perks can be obtained by looting Strongholds and while some Profession Perks have been in pre-determined classes in recent Warzone 2 playtests, it’s not entirely clear whether or not Profession Perks will be able to be used. on your loadout as you may need to loot and use them to gain an extra advantage.



I already covered Strongholds in a recent report which you can check herebut essentially strongholds are locations scattered across the map that are guarded by the AI ​​and have objectives within them.

Completing the objective and mission will grant you your loadout, in addition to other goodies like Pro Perks and Killstreaks.

As with all leaks, please take the information with a grain of salt. Warzone 2 and Modern Warfare 2 are still in active development, and with another 5-6 months of development since release, things may change.

I also want to clarify that while previous Modern Warfare 2 maps from the original game are coming to Warzone 2, that doesn’t necessarily mean they’re coming to the premium title as 6v6 maps, at least at launch.

With Infinity Ward now having a two-year release cycle, it’s possible we could see all of these cards over the course of two years, though not necessarily at launch. So keep your expectations in check.

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